WAAARRGH!!! The Orks! by Russell Eden
After building several frustrating but worthwhile projects – itasha cars and super detailed tanks – I needed a break – something I could really enjoy building with my brain in neutral. Something from Games Workshop I thought.
After a bit of thinking I was tempted to get a 1/35 armoured car and convert it into an Imperial Guard vehicle, but I’d already built and converted the VAB into one so I needed something different.
I had a browse through the Forge World site and discovered they’d released a load of new kits and conversions. These used to be very over priced but they now seem pretty reasonable – I think everything else has gone up and they haven’t.
Anyway, I was browsing the Ork section (big, green creatures with big teeth, nasty attitudes and a love of building vehicles out of scrap – for those who don’t know!) when I came across a rather cool truck – that’s it I thought – got to have it. With a week until payday it was time for a bit research and scavenging on EBay. There are numerous sellers who buy GW kits and sell them in parts. So I decided I wanted to up gun it with a couple of gunners from another Ork vehicle and add some accessories – I know; I can’t leave anything alone! With these bits ordered from the states it was time to wait.
Once payday arrived I ordered the truck – it was delivered next day – shockingly fast! It came in a rather large cardboard box containing one plastic kit of the original Ork trukk and a bag of resin parts for the conversion.
The plastic kit box contained 2 heavy-duty well moulded sprues with minimal but comprehensive instructions and a sheet of decals – I’ve ordered more decals off eBay. I have been getting more and more impressed with GW plastic kits over the years and the trukk is no exception – it’s great, with loads of options of building and it should go together really easily. The only downside is that the mould lines can be bit on the heavy side, although these too are getting better with every new release. Drilling out the gun barrels is a pain as they are cast in quite a soft plastic but these are designed for gaming first and model makers second.
The resin parts from Forge World have been getting better over the years too – I ordered a missile launcher many years go and it was terrible – it had distorted in the mould and got through their quality control – shocking! This bag of bits was well cast and very well detailed. The cab section is one block with most of the driver cast in place with separate carbs and exhausts. The rear deck can be made with the sides up or down – I have resisted buying the four barrelled flak gun which would go perfectly on the rear deck – just like a WWII German flak truck. After soaking in bleach for a couple of hours to remove the release agent I trimmed all the casting blocks off and gave the parts a rub down.
Initial impressions so far are very promising – I shall resist building it for the moment as I have a couple of projects to get out of the way and possibly a week or so off after some surgery – more I hear you cry – yep – more pain and time off – ho hum.
As stated in my last installment I had a couple of weeks off recently due to some more surgery. So, with model in hand, it was off to my girlfriends flat in London for two weeks of hopefully being pampered.
First off I will have to apologise for getting too carried away whilst building the kit – I forgot to take ‘in build’ photos of each stage – Doh!
The basic Trukk chassis consists of the 6 wheels, the main chassis rails, cast in one part, and the bumper. I added a couple of extra spikes to the bumper from Tascha’s Ork Stompa kit (many grovelling thanks) and attached this to the chassis. The detail on these parts is great but the wheels need a lot of work, as the mould lines are horrendous. The wheels and chassis were then undercoated with grey primer, then sprayed satin black, The spikes and metal parts of the wheels were painted mainly Boltgun Metal (a dark gunmetal colour) and the occasional wheel plate was painted Tin Bitz (a very dark gold colour). These were then painted with Tamiya Smoke paint and dry brushed silver and gold respectively to bring out the details. The rubber parts of the tyres were then dry brushed with a light grey to bring out the detail. Everything was then painted with Humbrol matt varnish. The chassis was dry brushed with various metallic greys & silvers to bring out the detail and then matt coated.
Onto the cab next, I attached the exhausts, carb intakes and headlights – the kit only comes with one light so I ordered a spare off eBay to make it symmetrical. As it had full interior this was as far as I got before I had to paint it. The overall scheme was to be black with a very battered look so all parts were painted the same as the chassis before decals and detailing were added. I added some white flame decals and black/white checker decals to the cab.
The driver’s body is cast in the cab so he was painted next. His body – Goblin Green washed with Thraka green ink and dry brushed a lighter green. His arms & head were painted separately using the same method. His uniform was painted blue with the same technique of a darker wash followed by dry brushing highlights – nothing too technical as this was meant to be a therapeutic build.
I added the back of the cab next with a liberal coating of superglue, as the fit wasn’t too good.
The steering wheel and console were painted Tin Bitz for a bit of contrast. The console was then glued in place in the cab. This was where the problems started – with the drivers arms holding the steering wheel these were then glued to his body – I then added the roof bars Unfortunately these wouldn’t go in place as the drivers arms were too high – the was an easy fix – I re-glued the arms in place so they would fit. This means the steering wheel is now a lot lower than it should be but the won’t be seen and being a fantasy vehicle doesn’t really matter. The gunners’ seat was glued in next – this was complete guesswork as the Forge World instructions are pretty useless. With the cupola plate mounted next I dry fitted the drivers roof – this didn’t fit as the drivers head was too tall – it does make you wonder if Forge World actually build their kits before selling them. Not a huge problem – I just filed the top of his head until the roof did fit! Lastly I fitted a rather nice robotic skull to the front. This came from the Ork War Bike set – another parts buy from eBay.
With the cab finished it was superglued to the chassis. The weathering will be done last as I have yet to build a base for it.
The rear of the trukk was next – I have never liked the original and was going to convert it to a gun trukk with the gunners ordered off eBay. The only problem was what to do with the rear of the flat bed so it was off to my spares box and a sit down with a cuppa to think. Inspiration finally happened ( must’ve been all the sugar from the crunch creams). Using the original base I attached the 2 lower side plates in the correct position – these were going to have the gun mounts on (all will become clearer later, honest). I have loads of sci-fi toy bits in my box of many things and found a couple of heavily riveted armour plates – these were mounted next to the original trukk plates.
To add detail on the interior of these plates I shaved bolt heads and other such items off bits of the trukk parts I wasn’t going to use. These were randomly glued in place, as is the Ork style. I used parts of the unused front ram plate to make the rear quarters – these were mounted at an angle to give the trukk some variety. I added a step and grab handle to the right hand side and scavenged a thick brass etch bullet holes plate from Tascha – thanks, again… To this I added another plastic plate from the kit. The rear was now finished – without taking a photo – oops, so here’s a couple of shots – primer, black and dry brushed.
With this done it was then superglued to the chassis and the trukk is done, apart from the crew, detailing, and weathering. That’ll be in the next article.